RACES

In Mythicarium, the Allies are grouped by race. The race defines the main characteristics of the Ally, their associated strategies and their affinity to certain classes. If you do NOT control a Champion with a class related to that Ally, you will NOT be able to incorporate it into your deck.​

HUMANS
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Warrior

 Paragon

Monk

Thanks to their great capacity for learning, they have managed to evolve successfully overcoming great adversities and establishing themselves as the dominant species in the world.

ELVES
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Druid

Ranger

Warrior

They are one of the oldest races and constitute the most advanced and well-developed civilization in the world.

ABERRATIONS
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Sorcerer

Warrior

Necromancer

Group constituted by a wide repertoire of monsters and mainly hostile mythological creatures.

CELESTIALS
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Paragon

Monk

Ritualist

The oldest, most powerful and mysterious entities of the world. Some of these beings have decided to join other adventurers. However, the reasons for these interventions are mostly unknown as they probably have their very own secret agendas.

DEMONS
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Necromancer

Ritualist

Wizard

Ancient and ruthless beings that haunt the world causing chaos. Their origin is uncertain, although it is believed that they are the product of the materialization of the evil of the other races.

FAIRIES
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Monk

Druid

Ranger

They are ancient, rare to find beings that have survived thanks to their natural shelter. Their intentions are varied and meeting them can bring fortune or misery.

DRAGONS
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Ritualist

Wizard

Assassin

A small group of magical beings of great power, very ancient and said to have participated in the very creation of the world. The nature of dragons is highly heterogeneous; some sow chaos and others seek order. The vast majority rest in their secret lairs.

ELEMENTALS
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Wizard

Sorcerer

Paragon

A wide variety of magical creatures, avatars and some with a very ethereal existence, alike to the elements they represent, becoming their materialization.

BEASTS
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Ranger

Assassin

Druid

It corresponds to a wide group of magical, brutal primal animals and wild beasts of mythology.

UNDEAD
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Assassin

Necromancer

Sorcerer

A group of hostile creatures, who were brought back to life by dark rituals to serve their dark masters or other evil magical means, or have been punished to suffer a living death for the sins of others or their own.